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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LightMapRendering.h>
Inheritance diagram for FSelfShadowedCachedPointIndirectLightingPolicy::ComputeParametersType:Public Member Functions | |
| void | Bind (const FShaderParameterMap &ParameterMap) |
| void | Serialize (FArchive &Ar) |
Public Member Functions inherited from FUniformLightMapPolicyShaderParametersType | |
| void | Bind (const FShaderParameterMap &ParameterMap) |
| void | Serialize (FArchive &Ar) |
| LAYOUT_FIELD (FShaderUniformBufferParameter, PrecomputedLightingBufferParameter) | |
| LAYOUT_FIELD (FShaderUniformBufferParameter, IndirectLightingCacheParameter) | |
| LAYOUT_FIELD (FShaderUniformBufferParameter, LightmapResourceCluster) | |
Public Member Functions inherited from FSelfShadowedTranslucencyPolicy::ComputeParametersType | |
| void | Bind (const FShaderParameterMap &ParameterMap) |
| void | Serialize (FArchive &Ar) |
| LAYOUT_FIELD (FShaderUniformBufferParameter, TranslucentSelfShadowBufferParameter) | |
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