UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkeletalMeshSectionIter Class Reference

Public Member Functions

 FSkeletalMeshSectionIter (const int32 InLODIdx, const FSkeletalMeshObject &InMeshObject, const FSkeletalMeshLODRenderData &InLODData, const FSkeletalMeshSceneProxy::FLODSectionElements &InLODSectionElements, bool bIgnorePreviewFilter=false)
 
FORCEINLINE FSkeletalMeshSectionIteroperator++ ()
 
FORCEINLINE operator bool () const
 
FORCEINLINE const FSkelMeshRenderSectionGetSection () const
 
FORCEINLINE const int32 GetSectionElementIndex () const
 
FORCEINLINE const FSkeletalMeshSceneProxy::FSectionElementInfoGetSectionElementInfo () const
 
FORCEINLINE bool NotValidPreviewSection ()
 

Detailed Description

Iterates over sections,chunks,elements based on current instance weight usage

Constructor & Destructor Documentation

◆ FSkeletalMeshSectionIter()

FSkeletalMeshSectionIter::FSkeletalMeshSectionIter ( const int32  InLODIdx,
const FSkeletalMeshObject InMeshObject,
const FSkeletalMeshLODRenderData InLODData,
const FSkeletalMeshSceneProxy::FLODSectionElements InLODSectionElements,
bool  bIgnorePreviewFilter = false 
)
inline

Member Function Documentation

◆ GetSection()

FORCEINLINE const FSkelMeshRenderSection & FSkeletalMeshSectionIter::GetSection ( ) const
inline

◆ GetSectionElementIndex()

FORCEINLINE const int32 FSkeletalMeshSectionIter::GetSectionElementIndex ( ) const
inline

◆ GetSectionElementInfo()

FORCEINLINE const FSkeletalMeshSceneProxy::FSectionElementInfo & FSkeletalMeshSectionIter::GetSectionElementInfo ( ) const
inline

◆ NotValidPreviewSection()

FORCEINLINE bool FSkeletalMeshSectionIter::NotValidPreviewSection ( )
inline

◆ operator bool()

FORCEINLINE FSkeletalMeshSectionIter::operator bool ( ) const
inlineexplicit

◆ operator++()

FORCEINLINE FSkeletalMeshSectionIter & FSkeletalMeshSectionIter::operator++ ( )
inline

The documentation for this class was generated from the following file: