#include <SlateVectorGraphicsCache.h>
◆ FSlateVectorGraphicsCache()
◆ ConditionalFlushCache()
◆ DeleteResources()
| void FSlateVectorGraphicsCache::DeleteResources |
( |
| ) |
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◆ GetAtlas()
◆ GetAtlasPageResource()
◆ GetNumAtlasPages()
| int32 FSlateVectorGraphicsCache::GetNumAtlasPages |
( |
| ) |
const |
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inline |
◆ GetShaderResource()
◆ IsAtlasPageResourceAlphaOnly()
| bool FSlateVectorGraphicsCache::IsAtlasPageResourceAlphaOnly |
( |
const int32 |
InIndex | ) |
const |
|
inline |
◆ ReleaseResources()
| void FSlateVectorGraphicsCache::ReleaseResources |
( |
bool |
bWaitForRelease = false | ) |
|
◆ RequestFlushCache()
| void FSlateVectorGraphicsCache::RequestFlushCache |
( |
const FString & |
Reason | ) |
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overridevirtual |
Called when this cache must be flushed
- Parameters
-
| Reason | A string explaining the reason the cache was flushed (generally for debugging or logging |
Implements FSlateFlushableAtlasCache.
◆ UpdateCache()
| void FSlateVectorGraphicsCache::UpdateCache |
( |
| ) |
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The documentation for this class was generated from the following files: