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| | FSpacialDebugDraw (UWorld *InWorld) |
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| virtual void | Box (const Chaos::FAABB3 &InBox, const Chaos::FVec3 &InLinearColor, float InThickness) override |
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| virtual void | Line (const Chaos::FVec3 &InBegin, const Chaos::FVec3 &InEnd, const Chaos::FVec3 &InLinearColor, float InThickness) override |
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| virtual | ~ISpacialDebugDrawInterface ()=default |
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| virtual void | Box (const TAABB< Chaos::FReal, 3 > &InBox, const TVector< Chaos::FReal, 3 > &InLinearColor, float InThickness)=0 |
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| virtual void | Line (const TVector< Chaos::FReal, 3 > &InBegin, const TVector< Chaos::FReal, 3 > &InEnd, const TVector< Chaos::FReal, 3 > &InLinearColor, float InThickness)=0 |
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◆ FSpacialDebugDraw()
| FSpacialDebugDraw::FSpacialDebugDraw |
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UWorld * |
InWorld | ) |
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inline |
◆ Box()
◆ Line()
The documentation for this class was generated from the following file: