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| | DECLARE_CYCLE_STAT (TEXT("Update Kinematics On Deferred SkelMeshes"), STAT_UpdateKinematicsOnDeferredSkelMeshesChaos, STATGROUP_Physics) |
| |
| | DEFINE_LOG_CATEGORY_STATIC (LogFPhysScene_ChaosSolver, Log, All) |
| |
| void | DumpHierarchyStats (const TArray< FString > &Args) |
| |
| template<typename ObjectType > |
| void | AddPhysicsProxy (ObjectType *InObject, Chaos::FPhysicsSolver *InSolver) |
| |
| template<typename ObjectType > |
| void | RemovePhysicsProxy (ObjectType *InObject, Chaos::FPhysicsSolver *InSolver, FChaosSolversModule *InModule) |
| |
| template<typename T_ACTORCONTAINER , typename T_TRANSFORMCONTAINER > |
| void | GatherActorsAndTransforms (USkeletalMeshComponent *SkelComp, const TArray< FTransform > &InComponentSpaceTransforms, ETeleportType Teleport, bool bNeedsSkinning, T_ACTORCONTAINER &KinematicUpdateActors, T_TRANSFORMCONTAINER &KinematicUpdateTransforms, T_ACTORCONTAINER &TeleportActors, T_TRANSFORMCONTAINER &TeleportTransforms) |
| |
| void | ProcessTeleportActors (FPhysScene_Chaos &Scene, const TArrayView< FPhysicsActorHandle > &ActorHandles, const TArrayView< FTransform > &Transforms) |
| |
| void | ProcessKinematicTargetActors (FPhysScene_Chaos &Scene, const TArrayView< FPhysicsActorHandle > &ActorHandles, const TArrayView< FTransform > &Transforms) |
| |
| | DECLARE_CYCLE_STAT (TEXT("FPhysScene_Chaos::OnSyncBodies-FSingleParticlePhysicsProxy"), STAT_SyncBodiesSingleParticlePhysicsProxy, STATGROUP_Chaos) |
| |
| | DECLARE_CYCLE_STAT_WITH_FLAGS (TEXT("FPhysScene_Chaos::OnSyncBodies-FJointConstraintPhysicsProxy"), STAT_SyncBodiesJointConstraintPhysicsProxy, STATGROUP_Chaos, EStatFlags::Verbose) |
| |
| | DECLARE_CYCLE_STAT (TEXT("FPhysScene_Chaos::OnSyncBodies-FGeometryCollectionPhysicsProxy"), STAT_SyncBodiesGeometryCollectionPhysicsProxy, STATGROUP_Chaos) |
| |
| | DECLARE_CYCLE_STAT (TEXT("FPhysScene_Chaos::OnSyncBodies-FClusterUnionPhysicsProxy"), STAT_SyncBodiesClusterUnionPhysicsProxy, STATGROUP_Chaos) |
| |
|
| TAutoConsoleVariable< int32 > | CVar_ChaosDrawHierarchyEnable (TEXT("P.Chaos.DrawHierarchy.Enable"), 0, TEXT("Enable / disable drawing of the physics hierarchy")) |
| |
| TAutoConsoleVariable< int32 > | CVar_ChaosDrawHierarchyCells (TEXT("P.Chaos.DrawHierarchy.Cells"), 0, TEXT("Enable / disable drawing of the physics hierarchy cells")) |
| |
| TAutoConsoleVariable< int32 > | CVar_ChaosDrawHierarchyBounds (TEXT("P.Chaos.DrawHierarchy.Bounds"), 1, TEXT("Enable / disable drawing of the physics hierarchy bounds")) |
| |
| TAutoConsoleVariable< int32 > | CVar_ChaosDrawHierarchyObjectBounds (TEXT("P.Chaos.DrawHierarchy.ObjectBounds"), 1, TEXT("Enable / disable drawing of the physics hierarchy object bounds")) |
| |
| TAutoConsoleVariable< int32 > | CVar_ChaosDrawHierarchyCellElementThresh (TEXT("P.Chaos.DrawHierarchy.CellElementThresh"), 128, TEXT("Num elements to consider \"high\" for cell colouring when rendering.")) |
| |
| TAutoConsoleVariable< int32 > | CVar_ChaosDrawHierarchyDrawEmptyCells (TEXT("P.Chaos.DrawHierarchy.DrawEmptyCells"), 1, TEXT("Whether to draw cells that are empty when cells are enabled.")) |
| |
| TAutoConsoleVariable< int32 > | CVar_ChaosUpdateKinematicsOnDeferredSkelMeshes (TEXT("P.Chaos.UpdateKinematicsOnDeferredSkelMeshes"), 1, TEXT("Whether to defer update kinematics for skeletal meshes.")) |
| |
| int32 | GEnableKinematicDeferralStartPhysicsCondition = 1 |
| |
| FAutoConsoleVariableRef | CVar_EnableKinematicDeferralStartPhysicsCondition (TEXT("p.EnableKinematicDeferralStartPhysicsCondition"), GEnableKinematicDeferralStartPhysicsCondition, TEXT("If is 1, allow kinematics to be deferred in start physics (probably only called from replication tick). If 0, no deferral in startphysics.")) |
| |
| bool | GKinematicDeferralCheckValidBodies = true |
| |
| FAutoConsoleVariableRef | CVar_KinematicDeferralCheckValidBodies (TEXT("p.KinematicDeferralCheckValidBodies"), GKinematicDeferralCheckValidBodies, TEXT("If true, don't attempt to update deferred kinematic skeletal mesh bodies which are pending delete.")) |
| |
| bool | GKinematicDeferralUpdateExternalAccelerationStructure = false |
| |
| FAutoConsoleVariableRef | CVar_KinematicDeferralUpdateExternalAccelerationStructure (TEXT("p.KinematicDeferralUpdateExternalAccelerationStructure"), GKinematicDeferralUpdateExternalAccelerationStructure, TEXT("If true, process any operations in PendingSpatialOperations_External before doing deferred kinematic updates.")) |
| |
| bool | GKinematicDeferralLogInvalidBodies = false |
| |
| FAutoConsoleVariableRef | CVar_KinematicDeferralLogInvalidBodies (TEXT("p.KinematicDeferralLogInvalidBodies"), GKinematicDeferralLogInvalidBodies, TEXT("If true and p.KinematicDeferralCheckValidBodies is true, log when an invalid body is found on kinematic update.")) |
| |
| bool | bGClusterUnionSyncBodiesMoveNewComponents = true |
| |
| FAutoConsoleVariableRef | CVar_GClusterUnionSyncBodiesCheckDirtyFlag (TEXT("p.ClusterUnion.SyncBodiesMoveNewComponents"), bGClusterUnionSyncBodiesMoveNewComponents, TEXT("Enable a fix to ensure new components in a cluster union are moved once on add (even if the cluster is not moving).")) |
| |