UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
INeuralPostProcessInterface Class Referenceabstract

#include <NeuralPostProcessInterface.h>

Public Member Functions

virtual ~INeuralPostProcessInterface ()
 
virtual void Apply (FRDGBuilder &GraphBuilder, int32 NeuralProfileId, FRDGTexture *NeuralTexture, FIntRect ViewRect, FRDGBufferRef InputSourceType, FRDGBufferRef &OutputNeuralBuffer, FVector4f &BufferDimension)=0
 
virtual void AllocateBuffer (FRDGBuilder &GraphBuilder, const FScreenPassTextureViewport &Viewport, int32 NeuralProfileId, FRDGBufferRef &InputNeuralBuffer, FVector4f &InputBufferDimension)=0
 

Constructor & Destructor Documentation

◆ ~INeuralPostProcessInterface()

virtual INeuralPostProcessInterface::~INeuralPostProcessInterface ( )
inlinevirtual

Member Function Documentation

◆ AllocateBuffer()

virtual void INeuralPostProcessInterface::AllocateBuffer ( FRDGBuilder GraphBuilder,
const FScreenPassTextureViewport Viewport,
int32  NeuralProfileId,
FRDGBufferRef InputNeuralBuffer,
FVector4f InputBufferDimension 
)
pure virtual

◆ Apply()

virtual void INeuralPostProcessInterface::Apply ( FRDGBuilder GraphBuilder,
int32  NeuralProfileId,
FRDGTexture NeuralTexture,
FIntRect  ViewRect,
FRDGBufferRef  InputSourceType,
FRDGBufferRef OutputNeuralBuffer,
FVector4f BufferDimension 
)
pure virtual

The documentation for this class was generated from the following file: