UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IStateStream Class Referenceabstract

#include <StateStream.h>

+ Inheritance diagram for IStateStream:

Public Member Functions

virtual void Game_BeginTick ()=0
 
virtual void Game_EndTick (StateStreamTime AbsoluteTime)=0
 
virtual void Game_Exit ()=0
 
virtual voidGame_GetVoidPointer ()=0
 
virtual void Render_Update (StateStreamTime AbsoluteTime)=0
 
virtual void Render_PostUpdate ()=0
 
virtual void Render_Exit ()=0
 
virtual void Render_GarbageCollect ()=0
 
virtual uint32 GetId ()=0
 
virtual const TCHARGetDebugName ()
 
virtual void DebugRender (IStateStreamDebugRenderer &Renderer)
 
virtual ~IStateStream ()
 

Constructor & Destructor Documentation

◆ ~IStateStream()

virtual IStateStream::~IStateStream ( )
inlinevirtual

Member Function Documentation

◆ DebugRender()

◆ Game_BeginTick()

◆ Game_EndTick()

◆ Game_Exit()

◆ Game_GetVoidPointer()

◆ GetDebugName()

◆ GetId()

◆ Render_Exit()

◆ Render_GarbageCollect()

◆ Render_PostUpdate()

◆ Render_Update()


The documentation for this class was generated from the following file: