UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RuntimeVirtualTexture::FDynamicMeshCollector Class Reference

Public Member Functions

 FDynamicMeshCollector (FRHICommandList &RHICmdList, FSceneRenderingBulkObjectAllocator &Allocator, FScene *Scene, FViewInfo *View)
 
void Submit (FRDGBuilder &GraphBuilder, FRuntimeVirtualTextureMeshProcessor &Processor, ERuntimeVirtualTextureMaterialType MaterialType)
 
void SetPrimitive (FPrimitiveSceneProxy *Proxy, FHitProxyId HitProxyId)
 
FMeshElementCollectorGetCollector ()
 

Detailed Description

Mesh collector for all dynamic mesh batches

Constructor & Destructor Documentation

◆ FDynamicMeshCollector()

RuntimeVirtualTexture::FDynamicMeshCollector::FDynamicMeshCollector ( FRHICommandList RHICmdList,
FSceneRenderingBulkObjectAllocator Allocator,
FScene Scene,
FViewInfo View 
)
inline

Member Function Documentation

◆ GetCollector()

FMeshElementCollector & RuntimeVirtualTexture::FDynamicMeshCollector::GetCollector ( )
inline

◆ SetPrimitive()

void RuntimeVirtualTexture::FDynamicMeshCollector::SetPrimitive ( FPrimitiveSceneProxy Proxy,
FHitProxyId  HitProxyId 
)
inline

◆ Submit()

void RuntimeVirtualTexture::FDynamicMeshCollector::Submit ( FRDGBuilder GraphBuilder,
FRuntimeVirtualTextureMeshProcessor Processor,
ERuntimeVirtualTextureMaterialType  MaterialType 
)
inline

Commit and submit batches


The documentation for this class was generated from the following file: