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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NetSubObjectFactory.h>
Inheritance diagram for UE::Net::FNetBaseSubObjectCreationHeader:Public Member Functions | |
| virtual bool | IsDynamic () const =0 |
| virtual bool | Serialize (const FCreationHeaderContext &Context) const |
| virtual bool | Deserialize (const FCreationHeaderContext &Context) |
Public Member Functions inherited from UE::Net::FNetObjectCreationHeader | |
| virtual | ~FNetObjectCreationHeader () |
| void | SetProtocolId (uint32 InId) |
| void | SetFactoryId (FNetObjectFactoryId InId) |
| FReplicationProtocolIdentifier | GetProtocolId () const |
| FNetObjectFactoryId | GetNetFactoryId () const |
| virtual FString | ToString () const |
Header information to to tell if it is a dynamic or static header
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inlinevirtual |
Reimplemented in UE::Net::FNetStaticSubObjectCreationHeader, and UE::Net::FNetDynamicSubObjectCreationHeader.
Implemented in UE::Net::FNetStaticSubObjectCreationHeader, and UE::Net::FNetDynamicSubObjectCreationHeader.
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inlinevirtual |
Reimplemented in UE::Net::FNetStaticSubObjectCreationHeader, and UE::Net::FNetDynamicSubObjectCreationHeader.