#include <AttachmentReplication.h>
◆ FNetObjectAttachmentReceiveQueue()
| UE::Net::Private::FNetObjectAttachmentReceiveQueue::FNetObjectAttachmentReceiveQueue |
( |
| ) |
|
◆ ~FNetObjectAttachmentReceiveQueue()
| UE::Net::Private::FNetObjectAttachmentReceiveQueue::~FNetObjectAttachmentReceiveQueue |
( |
| ) |
|
◆ HasUnprocessed()
| bool UE::Net::Private::FNetObjectAttachmentReceiveQueue::HasUnprocessed |
( |
| ) |
const |
◆ Init()
◆ IsSafeToDestroy()
| bool UE::Net::Private::FNetObjectAttachmentReceiveQueue::IsSafeToDestroy |
( |
| ) |
const |
◆ PeekReliable()
| const TRefCountPtr< FNetBlob > * UE::Net::Private::FNetObjectAttachmentReceiveQueue::PeekReliable |
( |
| ) |
|
◆ PeekUnreliable()
| const TRefCountPtr< FNetBlob > * UE::Net::Private::FNetObjectAttachmentReceiveQueue::PeekUnreliable |
( |
| ) |
const |
◆ PopReliable()
| void UE::Net::Private::FNetObjectAttachmentReceiveQueue::PopReliable |
( |
| ) |
|
◆ PopUnreliable()
| void UE::Net::Private::FNetObjectAttachmentReceiveQueue::PopUnreliable |
( |
| ) |
|
◆ SetUnreliableQueueCapacity()
| void UE::Net::Private::FNetObjectAttachmentReceiveQueue::SetUnreliableQueueCapacity |
( |
uint32 |
QueueCapacity | ) |
|
The documentation for this class was generated from the following files: