UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FNetObjectAttachmentReceiveQueue::FDeferredProcessingQueue Class Reference

Classes

struct  FInitParams
 

Public Member Functions

void Init (const FInitParams &InitParams)
 
bool IsEmpty () const
 
bool HasUnprocessed () const
 
bool IsSafeToDestroy () const
 
void Enqueue (FNetSerializationContext &Context, FNetRefHandle RefHandle, const TRefCountPtr< FNetBlob > &NetBlob, bool bIsPartialNetBlob)
 
const TRefCountPtr< FNetBlob > * Peek ()
 
void Pop ()
 
SIZE_T GetQueueCount () const
 
void SetQueueCapacity (uint32 QueueCapacity)
 

Member Function Documentation

◆ Enqueue()

void UE::Net::Private::FNetObjectAttachmentReceiveQueue::FDeferredProcessingQueue::Enqueue ( FNetSerializationContext Context,
FNetRefHandle  RefHandle,
const TRefCountPtr< FNetBlob > &  NetBlob,
bool  bIsPartialNetBlob 
)
inline

◆ GetQueueCount()

SIZE_T UE::Net::Private::FNetObjectAttachmentReceiveQueue::FDeferredProcessingQueue::GetQueueCount ( ) const
inline

◆ HasUnprocessed()

bool UE::Net::Private::FNetObjectAttachmentReceiveQueue::FDeferredProcessingQueue::HasUnprocessed ( ) const
inline

◆ Init()

void UE::Net::Private::FNetObjectAttachmentReceiveQueue::FDeferredProcessingQueue::Init ( const FInitParams InitParams)
inline

◆ IsEmpty()

bool UE::Net::Private::FNetObjectAttachmentReceiveQueue::FDeferredProcessingQueue::IsEmpty ( ) const
inline

◆ IsSafeToDestroy()

bool UE::Net::Private::FNetObjectAttachmentReceiveQueue::FDeferredProcessingQueue::IsSafeToDestroy ( ) const
inline

◆ Peek()

const TRefCountPtr< FNetBlob > * UE::Net::Private::FNetObjectAttachmentReceiveQueue::FDeferredProcessingQueue::Peek ( )
inline

◆ Pop()

void UE::Net::Private::FNetObjectAttachmentReceiveQueue::FDeferredProcessingQueue::Pop ( )
inline

◆ SetQueueCapacity()

void UE::Net::Private::FNetObjectAttachmentReceiveQueue::FDeferredProcessingQueue::SetQueueCapacity ( uint32  QueueCapacity)
inline

The documentation for this class was generated from the following file: