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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Classes | |
| struct | FDatasmithSceneCleaner |
| void DatasmithSceneUtilsImpl::CheckMaterialInstanceTextures | ( | IDatasmithScene & | Scene | ) |
| void DatasmithSceneUtilsImpl::CleanUpEnvironments | ( | TSharedPtr< IDatasmithScene > | Scene | ) |
| bool DatasmithSceneUtilsImpl::FindActorHierarchy | ( | const TSharedPtr< IDatasmithActorElement > & | ActorElement, |
| const TSharedPtr< IDatasmithActorElement > & | ToFind, | ||
| FDatasmithSceneUtils::TActorHierarchy & | OutHierarchy | ||
| ) |
| void DatasmithSceneUtilsImpl::FixIesTextures | ( | IDatasmithScene & | Scene, |
| const TSharedPtr< IDatasmithActorElement > & | InActor | ||
| ) |
| void DatasmithSceneUtilsImpl::GetAllActorsChildRecursive | ( | const TSharedPtr< IDatasmithActorElement > & | ActorElement, |
| EDatasmithElementType | ElementType, | ||
| TArray< TSharedPtr< IElementType > > & | OutResult | ||
| ) |
| void DatasmithSceneUtilsImpl::GetAllActorsChildRecursive | ( | const TSharedPtr< IDatasmithScene > & | Scene, |
| EDatasmithElementType | ElementType, | ||
| TArray< TSharedPtr< IElementType > > & | OutResult | ||
| ) |
| EDatasmithTextureMode DatasmithSceneUtilsImpl::GetTextureModeFromPropertyName | ( | const FString & | PropertyName | ) |
| const FString DatasmithSceneUtilsImpl::MaterialPrefix | ( | TEXT("Material.") | ) |
| const FString DatasmithSceneUtilsImpl::MeshPrefix | ( | TEXT("Mesh.") | ) |
| const FString DatasmithSceneUtilsImpl::TexturePrefix | ( | TEXT("Texture.") | ) |