UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LumenVisualize Namespace Reference

Functions

FTonemappingParameters GetTonemappingParameters (FRDGBuilder &GraphBuilder, const FEngineShowFlags &ShowFlags, FRDGTextureRef ColorGradingTexture, FRDGBufferRef EyeAdaptationBuffer)
 
void VisualizeHardwareRayTracing (FRDGBuilder &GraphBuilder, const FScene *Scene, const FSceneTextureParameters &SceneTextures, const FViewInfo &View, const FLumenSceneFrameTemporaries &FrameTemporaries, const FLumenCardTracingParameters &TracingParameters, FLumenIndirectTracingParameters &IndirectTracingParameters, LumenVisualize::FSceneParameters &VisualizeParameters, FRDGTextureRef SceneColor, bool bVisualizeModeWithHitLighting, EDiffuseIndirectMethod DiffuseIndirectMethod)
 
bool IsHitLightingForceEnabled (const FViewInfo &View, EDiffuseIndirectMethod DiffuseIndirectMethod)
 
bool UseHitLighting (const FViewInfo &View, EDiffuseIndirectMethod DiffuseIndirectMethod)
 
bool UseSurfaceCacheFeedback (const FEngineShowFlags &ShowFlags)
 
bool UseFarField (const FSceneViewFamily &ViewFamily)
 

Variables

constexpr int32 NumOverviewTilesPerRow = 3
 
constexpr int32 OverviewTileMargin = 4
 

Function Documentation

◆ GetTonemappingParameters()

FTonemappingParameters LumenVisualize::GetTonemappingParameters ( FRDGBuilder GraphBuilder,
const FEngineShowFlags ShowFlags,
FRDGTextureRef  ColorGradingTexture,
FRDGBufferRef  EyeAdaptationBuffer 
)

◆ IsHitLightingForceEnabled()

bool LumenVisualize::IsHitLightingForceEnabled ( const FViewInfo View,
EDiffuseIndirectMethod  DiffuseIndirectMethod 
)

◆ UseFarField()

bool LumenVisualize::UseFarField ( const FSceneViewFamily ViewFamily)

◆ UseHitLighting()

bool LumenVisualize::UseHitLighting ( const FViewInfo View,
EDiffuseIndirectMethod  DiffuseIndirectMethod 
)

◆ UseSurfaceCacheFeedback()

bool LumenVisualize::UseSurfaceCacheFeedback ( const FEngineShowFlags ShowFlags)

◆ VisualizeHardwareRayTracing()

void LumenVisualize::VisualizeHardwareRayTracing ( FRDGBuilder GraphBuilder,
const FScene Scene,
const FSceneTextureParameters SceneTextures,
const FViewInfo View,
const FLumenSceneFrameTemporaries FrameTemporaries,
const FLumenCardTracingParameters TracingParameters,
FLumenIndirectTracingParameters IndirectTracingParameters,
LumenVisualize::FSceneParameters &  VisualizeParameters,
FRDGTextureRef  SceneColor,
bool  bVisualizeModeWithHitLighting,
EDiffuseIndirectMethod  DiffuseIndirectMethod 
)

Variable Documentation

◆ NumOverviewTilesPerRow

constexpr int32 LumenVisualize::NumOverviewTilesPerRow = 3
constexpr

◆ OverviewTileMargin

constexpr int32 LumenVisualize::OverviewTileMargin = 4
constexpr