![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
| void OIT::AddOITComposePass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| FOITData & | OITData, | ||
| FRDGTextureRef | LightingTexture, | ||
| FRDGTextureRef | ModulateTexture | ||
| ) |
| void OIT::AddOITComposePass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| FOITData & | OITData, | ||
| FRDGTextureRef | SceneColorTexture | ||
| ) |
| void OIT::AddSortTrianglesPass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| FOITSceneData & | OITSceneData, | ||
| FTriangleSortingOrder | SortType | ||
| ) |
| FOITData OIT::CreateOITData | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| EOITPassType | PassType | ||
| ) |
| bool OIT::InternalIsSortedPixelsEnabled | ( | EShaderPlatform | InPlatform, |
| bool | bMSAA | ||
| ) |
| bool OIT::IsCompatible | ( | const FMeshBatch & | InMesh, |
| ERHIFeatureLevel::Type | InFeatureLevel | ||
| ) |
| bool OIT::IsSortedPixelsEnabled | ( | EShaderPlatform | InPlatform | ) |
| bool OIT::IsSortedPixelsEnabledForPass | ( | EOITPassType | PassType | ) |
| bool OIT::IsSortedPixelsEnabledForProject | ( | EShaderPlatform | InPlatform | ) |
| bool OIT::IsSortedTrianglesEnabled | ( | EShaderPlatform | InPlatform | ) |
| void OIT::OnRenderBegin | ( | FOITSceneData & | OITSceneData | ) |
| void OIT::SetOITParameters | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| FOITBasePassUniformParameters & | OutOIT, | ||
| const FOITData & | InOITData | ||
| ) |