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| bool | OIT::IsSortedTrianglesEnabled (EShaderPlatform InPlatform) |
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| bool | OIT::IsCompatible (const FMeshBatch &InMesh, ERHIFeatureLevel::Type InFeatureLevel) |
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| bool | OIT::IsSortedPixelsEnabledForProject (EShaderPlatform InPlatform) |
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| bool | OIT::IsSortedPixelsEnabled (const FViewInfo &InView) |
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| bool | OIT::IsSortedPixelsEnabled (EShaderPlatform InPlatform) |
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| bool | OIT::IsSortedPixelsEnabledForPass (EOITPassType PassType) |
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| void | OIT::AddSortTrianglesPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, FOITSceneData &OITSceneData, FTriangleSortingOrder SortType) |
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| FOITData | OIT::CreateOITData (FRDGBuilder &GraphBuilder, const FViewInfo &View, EOITPassType PassType) |
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| void | OIT::AddOITComposePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, FOITData &OITData, FRDGTextureRef SceneColorTexture) |
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| void | OIT::AddOITComposePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, FOITData &OITData, FRDGTextureRef LightingTexture, FRDGTextureRef ModulateTexture) |
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| void | OIT::OnRenderBegin (FOITSceneData &OITSceneData) |
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◆ EOITPassType
| Enumerator |
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| OITPass_None | |
| OITPass_RegularTranslucency | |
| OITPass_SeperateTranslucency | |
◆ FTriangleSortingOrder
| Enumerator |
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| FrontToBack | |
| BackToFront | |