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| TUniquePtr< ISpatialAccelerationCollection< FAccelerationStructureHandle, FReal, 3 > > | CreateEmptyCollection () override |
| |
| virtual uint8 | GetActiveBucketsMask () const |
| |
| virtual bool | IsBucketTimeSliced (uint16 BucketIdx) const |
| |
| virtual TUniquePtr< ISpatialAcceleration< FAccelerationStructureHandle, FReal, 3 > > | CreateAccelerationPerBucket_Threaded (const TConstParticleView< FSpatialAccelerationCache > &Particles, uint16 BucketIdx, bool ForceFullBuild, bool bDynamicTree, bool bBuildOverlapCache) override |
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| virtual void | Serialize (TUniquePtr< ISpatialAccelerationCollection< FAccelerationStructureHandle, FReal, 3 > > &Ptr, FChaosArchive &Ar) override |
| |
| virtual | ~ISpatialAccelerationCollectionFactory ()=default |
| |
◆ AABBDynamicTreeType
◆ AABBTreeOfGridsType
◆ AABBTreeType
◆ BVType
◆ CreateAccelerationPerBucket_Threaded()
◆ CreateEmptyCollection()
◆ GetActiveBucketsMask()
| virtual uint8 Chaos::FDefaultCollectionFactory::GetActiveBucketsMask |
( |
| ) |
const |
|
inlinevirtual |
◆ IsBucketTimeSliced()
| virtual bool Chaos::FDefaultCollectionFactory::IsBucketTimeSliced |
( |
uint16 |
BucketIdx | ) |
const |
|
inlinevirtual |
◆ IsDynamicTree()
◆ Serialize()
The documentation for this struct was generated from the following file: