UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimNodeExposedValueHandler_Base Struct Reference

#include <ExposedValueHandler.h>

+ Inheritance diagram for FAnimNodeExposedValueHandler_Base:

Public Member Functions

virtual ENGINE_API void Initialize (const UClass *InClass) override
 
virtual ENGINE_API void Execute (const FAnimationBaseContext &InContext) const override
 
- Public Member Functions inherited from FAnimNodeExposedValueHandler
virtual ~FAnimNodeExposedValueHandler ()
 

Public Attributes

TObjectPtr< UFunctionFunction
 
FName BoundFunction
 

Friends

class UAnimBlueprintExtension_Base
 

Member Function Documentation

◆ Execute()

void FAnimNodeExposedValueHandler_Base::Execute ( const FAnimationBaseContext InContext) const
overridevirtual

◆ Initialize()

void FAnimNodeExposedValueHandler_Base::Initialize ( const UClass InClass)
overridevirtual

Friends And Related Symbol Documentation

◆ UAnimBlueprintExtension_Base

friend class UAnimBlueprintExtension_Base
friend

Member Data Documentation

◆ BoundFunction

FName FAnimNodeExposedValueHandler_Base::BoundFunction

◆ Function

TObjectPtr<UFunction> FAnimNodeExposedValueHandler_Base::Function

The documentation for this struct was generated from the following files: