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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ExposedValueHandler.h>
Inheritance diagram for FAnimNodeExposedValueHandler_PropertyAccess:Public Member Functions | |
| virtual void | Initialize (const UClass *InClass) override |
| virtual void | Execute (const FAnimationBaseContext &InContext) const override |
Public Member Functions inherited from FAnimNodeExposedValueHandler | |
| virtual | ~FAnimNodeExposedValueHandler () |
Public Attributes | |
| TArray< FExposedValueCopyRecord > | CopyRecords |
| const FPropertyAccessLibrary * | PropertyAccessLibrary |
Public Attributes inherited from FAnimNodeExposedValueHandler_Base | |
| TObjectPtr< UFunction > | Function |
| FName | BoundFunction |
Friends | |
| class | UAnimBlueprintExtension_Base |
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overridevirtual |
Reimplemented from FAnimNodeExposedValueHandler_Base.
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overridevirtual |
Reimplemented from FAnimNodeExposedValueHandler_Base.
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friend |
| TArray<FExposedValueCopyRecord> FAnimNodeExposedValueHandler_PropertyAccess::CopyRecords |
| const FPropertyAccessLibrary* FAnimNodeExposedValueHandler_PropertyAccess::PropertyAccessLibrary |