8#include "ExposedValueHandler.generated.h"
44 bool bOnlyUpdateWhenActive =
false;
115 friend class UAnimBlueprintExtension_Base;
135 friend class UAnimBlueprintExtension_Base;
OODEFFUNC typedef const int const char * function
Definition oodle2.h:710
@ INDEX_NONE
Definition CoreMiscDefines.h:150
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EPostCopyOperation
Definition ExposedValueHandler.h:17
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UENUM(...)
Definition ObjectMacros.h:749
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition NameTypes.h:617
@ false
Definition radaudio_common.h:23
Definition ExposedValueHandler.h:112
Definition ExposedValueHandler.h:132
Definition ExposedValueHandler.h:96
virtual void Execute(const FAnimationBaseContext &InContext) const
Definition ExposedValueHandler.h:107
virtual void Initialize(const UClass *InClass)
Definition ExposedValueHandler.h:104
Definition AnimSubsystem_Base.h:12
Definition AnimNodeBase.h:159
Definition ExposedValueHandler.h:25
Definition ExposedValueHandler.h:50
const FAnimNodeExposedValueHandler * GetHandler() const
Definition ExposedValueHandler.h:84
Definition PropertyAccess.h:402
Definition ObjectPtr.h:488