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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimNode_Sync.h>
Inheritance diagram for FAnimNode_Sync:Friends | |
| class | UAnimGraphNode_Sync |
Additional Inherited Members | |
Protected Member Functions inherited from FAnimNode_Base | |
| template<typename DataType > | |
| const DataType & | GetData (UE::Anim::FNodeDataId InId, const UObject *InObject=nullptr) const |
| template<typename DataType > | |
| DataType * | GetInstanceDataPtr (UE::Anim::FNodeDataId InId, UObject *InObject=nullptr) |
| ENGINE_API bool | IsLODEnabled (FAnimInstanceProxy *AnimInstanceProxy) |
| virtual int32 | GetLODThreshold () const |
| virtual ENGINE_API void | OnInitializeAnimInstance (const FAnimInstanceProxy *InProxy, const UAnimInstance *InAnimInstance) |
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inline |
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friend |