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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <BonePose.h>
Inheritance diagram for FCompactPose:Additional Inherited Members | |
Public Types inherited from FBaseCompactPose< FAnimStackAllocator > | |
| typedef FCompactPoseBoneIndex | BoneIndexType |
| typedef FAnimStackAllocator | Allocator |
| typedef FBasePose< FCompactPoseBoneIndex, Allocator >::template FRangedForSupport< FBaseCompactPose, FCompactPoseBoneIndexIterator > | RangedForBoneIndexFwd |
| typedef FBasePose< FCompactPoseBoneIndex, Allocator >::template FRangedForReverseSupport< FBaseCompactPose, FCompactPoseBoneIndexReverseIterator > | RangedForBoneIndexBwd |
Protected Attributes inherited from FBaseCompactPose< FAnimStackAllocator > | |
| const FBoneContainer * | BoneContainer |
Protected Attributes inherited from FBasePose< BoneIndexType, InAllocator > | |
| TArray< FTransform, InAllocator > | Bones |
| void FCompactPose::NormalizeRotations | ( | ) |
| void FCompactPose::ResetToAdditiveIdentity | ( | ) |