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| | FComponentQueryParams () |
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| | FComponentQueryParams (FName InTraceTag, const AActor *InIgnoreActor=NULL, const FCollisionEnabledMask InShapeCollisionMask=0) |
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| | FComponentQueryParams (FName InTraceTag, const TStatId &InStatId, const AActor *InIgnoreActor=NULL, const FCollisionEnabledMask InShapeCollisionMask=0) |
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| ENGINE_API const IgnoreComponentsArrayType & | GetIgnoredComponents () const |
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| const IgnoreActorsArrayType & | GetIgnoredActors () const |
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| const IgnoreActorsArrayType & | GetIgnoredSourceObjects () const |
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| void | ClearIgnoredComponents () |
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| void | ClearIgnoredActors () |
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| void | ClearIgnoredSourceObjects () |
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| ENGINE_API void | SetNumIgnoredComponents (int32 NewNum) |
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| | FCollisionQueryParams () |
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| | FCollisionQueryParams (FName InTraceTag, bool bInTraceComplex=false, const AActor *InIgnoreActor=NULL) |
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| ENGINE_API | FCollisionQueryParams (FName InTraceTag, const TStatId &InStatId, bool bInTraceComplex=false, const AActor *InIgnoreActor=NULL) |
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| ENGINE_API void | AddIgnoredActor (const AActor *InIgnoreActor) |
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| ENGINE_API void | AddIgnoredActor (const uint32 InIgnoreActorID) |
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| ENGINE_API void | AddIgnoredSourceObject (const UObject *InIgnoreActor) |
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| ENGINE_API void | AddIgnoredSourceObject (const TWeakObjectPtr< const UObject > &InIgnoreObject) |
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| ENGINE_API void | AddIgnoredSourceObject (const FRemoteObjectReference &ObjectRef) |
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| ENGINE_API void | AddIgnoredSourceObject (const uint32 InIgnoreActorID) |
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| ENGINE_API void | AddIgnoredActors (const TArray< AActor * > &InIgnoreActors) |
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| ENGINE_API void | AddIgnoredActors (const TArray< const AActor * > &InIgnoreActors) |
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| ENGINE_API void | AddIgnoredActors (const TArray< TWeakObjectPtr< const AActor > > &InIgnoreActors) |
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| ENGINE_API void | AddIgnoredSourceObjects (const TArray< UObject * > &InIgnoreObjects) |
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| ENGINE_API void | AddIgnoredSourceObjects (const TArray< const UObject * > &InIgnoreObjects) |
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| ENGINE_API void | AddIgnoredSourceObjects (const TArray< TWeakObjectPtr< const UObject > > &InIgnoreObjects) |
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| ENGINE_API void | AddIgnoredComponent (const UPrimitiveComponent *InIgnoreComponent) |
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| ENGINE_API void | AddIgnoredComponent (const TWeakObjectPtr< UPrimitiveComponent > &InIgnoreComponent) |
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| ENGINE_API void | AddIgnoredComponent (const FRemoteObjectReference &InComponentRef) |
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| ENGINE_API void | AddIgnoredComponents (const TArray< UPrimitiveComponent * > &InIgnoreComponents) |
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| ENGINE_API void | AddIgnoredComponents (const TArray< TWeakObjectPtr< UPrimitiveComponent > > &InIgnoreComponents) |
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| ENGINE_API void | AddIgnoredComponent_LikelyDuplicatedRoot (const UPrimitiveComponent *InIgnoreComponent) |
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| UE_INTERNAL ENGINE_API void | Internal_AddIgnoredComponent (const uint32 ComponentID) |
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| FString | ToString () const |
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Structure when performing a collision query using a component's geometry