#include <RemoteObjectTransfer.h>
◆ FRemoteObjectReference() [1/6]
| FRemoteObjectReference::FRemoteObjectReference |
( |
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default |
◆ FRemoteObjectReference() [2/6]
◆ FRemoteObjectReference() [3/6]
| FRemoteObjectReference::FRemoteObjectReference |
( |
const FObjectPtr & |
Ptr | ) |
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explicit |
◆ FRemoteObjectReference() [4/6]
| FRemoteObjectReference::FRemoteObjectReference |
( |
const TObjectPtr< T > & |
Ptr | ) |
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inlineexplicit |
◆ FRemoteObjectReference() [5/6]
| FRemoteObjectReference::FRemoteObjectReference |
( |
const FWeakObjectPtr & |
WeakPtr | ) |
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explicit |
◆ FRemoteObjectReference() [6/6]
| FRemoteObjectReference::FRemoteObjectReference |
( |
const TWeakObjectPtr< T > & |
WeakPtr | ) |
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inlineexplicit |
◆ GetRemoteId()
◆ GetSharingServerId()
◆ IsRemote()
◆ NetSerialize()
◆ operator=()
◆ operator==()
◆ Resolve()
| UObject * FRemoteObjectReference::Resolve |
( |
| ) |
const |
◆ Serialize()
◆ ToObjectPtr()
| FObjectPtr FRemoteObjectReference::ToObjectPtr |
( |
| ) |
const |
◆ ToWeakPtr()
◆ operator<<
◆ UE::Net::FRemoteObjectReferenceNetSerializer
The documentation for this struct was generated from the following files: