#include <TemporalAA.h>
◆ bAllowFullResSlice
| bool FDefaultTemporalUpscaler::FInputs::bAllowFullResSlice = false |
◆ bGenerateOutputMip1
| bool FDefaultTemporalUpscaler::FInputs::bGenerateOutputMip1 = false |
◆ bGenerateSceneColorEighthRes
| bool FDefaultTemporalUpscaler::FInputs::bGenerateSceneColorEighthRes = false |
◆ bGenerateSceneColorHalfRes
| bool FDefaultTemporalUpscaler::FInputs::bGenerateSceneColorHalfRes = false |
◆ bGenerateSceneColorQuarterRes
| bool FDefaultTemporalUpscaler::FInputs::bGenerateSceneColorQuarterRes = false |
◆ bGenerateVelocityFlattenTextures
| bool FDefaultTemporalUpscaler::FInputs::bGenerateVelocityFlattenTextures = false |
◆ DownsampleOverrideFormat
| EPixelFormat FDefaultTemporalUpscaler::FInputs::DownsampleOverrideFormat |
◆ FlickeringInputTexture
◆ LensDistortionLUT
◆ PostDOFTranslucencyResources
◆ SceneColor
◆ SceneDepth
◆ SceneVelocity
The documentation for this struct was generated from the following file:
- Engine/Source/Runtime/Renderer/Private/PostProcess/TemporalAA.h