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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PostProcessDeferredDecals.h>
Public Attributes | |
| TRDGUniformBufferRef< FDecalPassUniformParameters > | DecalPassUniformBuffer = nullptr |
| FRDGTextureMSAA | Depth |
| FRDGTextureRef | Color = nullptr |
| FRDGTextureRef | ScreenSpaceAO = nullptr |
| FRDGTextureRef | GBufferA = nullptr |
| FRDGTextureRef | GBufferB = nullptr |
| FRDGTextureRef | GBufferC = nullptr |
| FRDGTextureRef | GBufferE = nullptr |
| FDBufferTextures * | DBufferTextures = nullptr |
| FRDGTextureRef FDeferredDecalPassTextures::Color = nullptr |
| FDBufferTextures* FDeferredDecalPassTextures::DBufferTextures = nullptr |
| TRDGUniformBufferRef<FDecalPassUniformParameters> FDeferredDecalPassTextures::DecalPassUniformBuffer = nullptr |
| FRDGTextureMSAA FDeferredDecalPassTextures::Depth |
| FRDGTextureRef FDeferredDecalPassTextures::GBufferA = nullptr |
| FRDGTextureRef FDeferredDecalPassTextures::GBufferB = nullptr |
| FRDGTextureRef FDeferredDecalPassTextures::GBufferC = nullptr |
| FRDGTextureRef FDeferredDecalPassTextures::GBufferE = nullptr |
| FRDGTextureRef FDeferredDecalPassTextures::ScreenSpaceAO = nullptr |