UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FHairStrandsDeepShadowTransmittanceLightParams Struct Reference
+ Inheritance diagram for FHairStrandsDeepShadowTransmittanceLightParams:

Public Attributes

FRDGBufferSRVRef DeepShadow_ViewInfoBuffer = nullptr
 
FRDGBufferSRVRef DeepShadow_AtlasSlotIndexBuffer = nullptr
 
FIntPoint DeepShadow_AtlasResolution = FIntPoint(0, 0)
 
FVector4f DeepShadow_LayerDepths = FVector4f(0, 0, 0, 0)
 
float DeepShadow_DepthBiasScale = 0
 
float DeepShadow_DensityScale = 0
 
FMatrix DeepShadow_ShadowToWorld = FMatrix::Identity
 
uint32 OutputChannel = ~0
 
uint32 ShadowChannelMask = 0
 
FRDGTextureRef DeepShadow_FrontDepthTexture = nullptr
 
FRDGTextureRef DeepShadow_DomTexture = nullptr
 
- Public Attributes inherited from FHairStrandsTransmittanceLightParams
FVector4f TranslatedLightPosition_LightDirection = FVector4f(0, 0, 0, 0)
 
uint32 LightChannelMask = 0
 
uint32 ShadowChannelMask = 0
 
float LightRadius = 0
 

Member Data Documentation

◆ DeepShadow_AtlasResolution

FIntPoint FHairStrandsDeepShadowTransmittanceLightParams::DeepShadow_AtlasResolution = FIntPoint(0, 0)

◆ DeepShadow_AtlasSlotIndexBuffer

FRDGBufferSRVRef FHairStrandsDeepShadowTransmittanceLightParams::DeepShadow_AtlasSlotIndexBuffer = nullptr

◆ DeepShadow_DensityScale

float FHairStrandsDeepShadowTransmittanceLightParams::DeepShadow_DensityScale = 0

◆ DeepShadow_DepthBiasScale

float FHairStrandsDeepShadowTransmittanceLightParams::DeepShadow_DepthBiasScale = 0

◆ DeepShadow_DomTexture

FRDGTextureRef FHairStrandsDeepShadowTransmittanceLightParams::DeepShadow_DomTexture = nullptr

◆ DeepShadow_FrontDepthTexture

FRDGTextureRef FHairStrandsDeepShadowTransmittanceLightParams::DeepShadow_FrontDepthTexture = nullptr

◆ DeepShadow_LayerDepths

FVector4f FHairStrandsDeepShadowTransmittanceLightParams::DeepShadow_LayerDepths = FVector4f(0, 0, 0, 0)

◆ DeepShadow_ShadowToWorld

FMatrix FHairStrandsDeepShadowTransmittanceLightParams::DeepShadow_ShadowToWorld = FMatrix::Identity

◆ DeepShadow_ViewInfoBuffer

FRDGBufferSRVRef FHairStrandsDeepShadowTransmittanceLightParams::DeepShadow_ViewInfoBuffer = nullptr

◆ OutputChannel

uint32 FHairStrandsDeepShadowTransmittanceLightParams::OutputChannel = ~0

◆ ShadowChannelMask

uint32 FHairStrandsDeepShadowTransmittanceLightParams::ShadowChannelMask = 0

The documentation for this struct was generated from the following file: