UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FHairStrandsViewData Struct Reference

#include <HairStrandsData.h>

Classes

struct  FDirectionalLightCullData
 

Public Attributes

TRDGUniformBufferRef< FHairStrandsViewUniformParametersUniformBuffer {}
 
bool bIsValid = false
 
FHairStrandsVisibilityData VisibilityData
 
FHairStrandsMacroGroupDatas MacroGroupDatas
 
FHairStrandsDeepShadowResources DeepShadowResources
 
FHairStrandsVoxelResources VirtualVoxelResources
 
FHairStrandsMacroGroupResources MacroGroupResources
 
FHairStrandsDebugData DebugData
 
uint32 Flags = 0
 
TArray< const FLightSceneInfo * > VisibleShadowCastingLights
 
TArray< FDirectionalLightCullDataVisibleShadowCastingDirectionalLights
 

Member Data Documentation

◆ bIsValid

bool FHairStrandsViewData::bIsValid = false

◆ DebugData

FHairStrandsDebugData FHairStrandsViewData::DebugData

◆ DeepShadowResources

FHairStrandsDeepShadowResources FHairStrandsViewData::DeepShadowResources

◆ Flags

uint32 FHairStrandsViewData::Flags = 0

◆ MacroGroupDatas

FHairStrandsMacroGroupDatas FHairStrandsViewData::MacroGroupDatas

◆ MacroGroupResources

FHairStrandsMacroGroupResources FHairStrandsViewData::MacroGroupResources

◆ UniformBuffer

TRDGUniformBufferRef<FHairStrandsViewUniformParameters> FHairStrandsViewData::UniformBuffer {}

◆ VirtualVoxelResources

FHairStrandsVoxelResources FHairStrandsViewData::VirtualVoxelResources

◆ VisibilityData

FHairStrandsVisibilityData FHairStrandsViewData::VisibilityData

◆ VisibleShadowCastingDirectionalLights

TArray<FDirectionalLightCullData> FHairStrandsViewData::VisibleShadowCastingDirectionalLights

◆ VisibleShadowCastingLights

TArray<const FLightSceneInfo*> FHairStrandsViewData::VisibleShadowCastingLights

The documentation for this struct was generated from the following file: