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| | FInt32Actuator () |
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| virtual void | Actuate (UObject *InObject, TCallTraits< int32 >::ParamType InValue, const TBlendableTokenStack< int32 > &OriginalStack, const FMovieSceneContext &Context, FPersistentEvaluationData &PersistentData, IMovieScenePlayer &Player) |
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| virtual int32 | RetrieveCurrentValue (UObject *InObject, IMovieScenePlayer *Player) const |
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| virtual void | Actuate (FMovieSceneInterrogationData &InterrogationData, typename TCallTraits< int32 >::ParamType InValue, const TBlendableTokenStack< int32 > &OriginalStack, const FMovieSceneContext &Context) const |
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| virtual void | RemoveInitialValueForObject (FObjectKey ObjectToRemove) override |
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| FMovieSceneBlendingActuatorID | GetActuatorID () const |
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| bool | HasInitialValue (FObjectKey InObject) const |
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| virtual | ~IMovieSceneBlendingActuator () |
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| TSharedRef< IMovieSceneBlendingActuator, Mode > | AsShared () |
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| TSharedRef< IMovieSceneBlendingActuator const, Mode > | AsShared () const |
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| TSharedRef< SubobjectType, Mode > | AsSharedSubobject (SubobjectType *SubobjectPtr) const |
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| TWeakPtr< IMovieSceneBlendingActuator, Mode > | AsWeak () |
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| TWeakPtr< IMovieSceneBlendingActuator const, Mode > | AsWeak () const |
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| TWeakPtr< SubobjectType, Mode > | AsWeakSubobject (SubobjectType *SubobjectPtr) const |
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| void | UpdateWeakReferenceInternal (TSharedPtr< SharedPtrType, SharedPtrMode > const *InSharedPtr, OtherType *InObject) const |
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| void | UpdateWeakReferenceInternal (TSharedRef< SharedRefType, SharedPtrMode > const *InSharedRef, OtherType *InObject) const |
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| UE_FORCEINLINE_HINT bool | DoesSharedInstanceExist () const |
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◆ FInt32Actuator()
| FInt32Actuator::FInt32Actuator |
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◆ Actuate()
Apply the the specified value to an object.
- Parameters
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| InObject | The object to apply the value to. nullptr where this actuator is being used for a root track. |
| InValue | The value to apply to the object. |
| OriginalStack | Reference to the original stack from which the final result was derived. |
| Context | Movie scene context structure from the root level |
| PersistentData | Persistent data store for the evaluation |
| Player | The movie scene player currently running the sequence |
Implements TMovieSceneBlendingActuator< int32 >.
◆ GetID()
◆ RetrieveCurrentValue()
Retrieve the current value of the specified object
- Parameters
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| InObject | The object to retrieve the value from. nullptr where this actuator is being used for a root track. |
| Player | The movie scene player currently running the sequence. Null when this actuator is used in an interrogation context. |
- Returns
- The current value of the object
Implements TMovieSceneBlendingActuator< int32 >.
The documentation for this struct was generated from the following file: