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| virtual void | Actuate (UObject *InObject, typename TCallTraits< DataType >::ParamType InValue, const TBlendableTokenStack< DataType > &OriginalStack, const FMovieSceneContext &Context, FPersistentEvaluationData &PersistentData, IMovieScenePlayer &Player)=0 |
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| virtual void | Actuate (FMovieSceneInterrogationData &InterrogationData, typename TCallTraits< DataType >::ParamType InValue, const TBlendableTokenStack< DataType > &OriginalStack, const FMovieSceneContext &Context) const |
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| virtual DataType | RetrieveCurrentValue (UObject *InObject, IMovieScenePlayer *Player) const =0 |
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| virtual void | RemoveInitialValueForObject (FObjectKey ObjectToRemove) override |
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| FMovieSceneBlendingActuatorID | GetActuatorID () const |
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| bool | HasInitialValue (FObjectKey InObject) const |
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| virtual | ~IMovieSceneBlendingActuator () |
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| TSharedRef< IMovieSceneBlendingActuator, Mode > | AsShared () |
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| TSharedRef< IMovieSceneBlendingActuator const, Mode > | AsShared () const |
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| TSharedRef< SubobjectType, Mode > | AsSharedSubobject (SubobjectType *SubobjectPtr) const |
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| TWeakPtr< IMovieSceneBlendingActuator, Mode > | AsWeak () |
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| TWeakPtr< IMovieSceneBlendingActuator const, Mode > | AsWeak () const |
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| TWeakPtr< SubobjectType, Mode > | AsWeakSubobject (SubobjectType *SubobjectPtr) const |
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| void | UpdateWeakReferenceInternal (TSharedPtr< SharedPtrType, SharedPtrMode > const *InSharedPtr, OtherType *InObject) const |
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| void | UpdateWeakReferenceInternal (TSharedRef< SharedRefType, SharedPtrMode > const *InSharedRef, OtherType *InObject) const |
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| UE_FORCEINLINE_HINT bool | DoesSharedInstanceExist () const |
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template<
typename DataType>
struct TMovieSceneBlendingActuator< DataType >
Templated blending actuator that knows how to apply a specific data type to an object