◆ AbsMaxDisplacement
| float FLegacyRebuildChangeSet::AbsMaxDisplacement = 0.0f |
◆ Flags
◆ InstanceIdIndexMap
◆ InstanceLocalBounds
◆ LegacyInstanceReorderTable
| TArray<int32> FLegacyRebuildChangeSet::LegacyInstanceReorderTable |
◆ LegacyStaticMeshInstanceData
◆ NumCustomDataFloats
| int32 FLegacyRebuildChangeSet::NumCustomDataFloats = 0 |
◆ PrimitiveToRelativeWorld
◆ PrimitiveWorldSpaceOffset
| FVector FLegacyRebuildChangeSet::PrimitiveWorldSpaceOffset |
The documentation for this struct was generated from the following file: