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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PostProcessMobile.h>
Public Attributes | |
| FScreenPassTexture | SceneColor |
| TRDGUniformBufferRef< FMobileSceneTextureUniformParameters > | SceneTextures = nullptr |
| bool | bUseSun = false |
| bool | bUseDof = false |
| bool | bUseDepthTexture = false |
| bool | bUseMetalMSAAHDRDecode = false |
| FScreenPassTexture FMobileSunMaskInputs::SceneColor |
| TRDGUniformBufferRef<FMobileSceneTextureUniformParameters> FMobileSunMaskInputs::SceneTextures = nullptr |