UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FParticleTrackExecutionToken Struct Reference
+ Inheritance diagram for FParticleTrackExecutionToken:

Public Member Functions

 FParticleTrackExecutionToken (EParticleKey InParticleKey)
 
virtual void Execute (const FMovieSceneContext &Context, const FMovieSceneEvaluationOperand &Operand, FPersistentEvaluationData &PersistentData, IMovieScenePlayer &Player) override
 
- Public Member Functions inherited from IMovieSceneExecutionToken
virtual ~IMovieSceneExecutionToken ()
 

Public Attributes

EParticleKey ParticleKey
 
TOptional< FKeyHandleKeyHandle
 

Detailed Description

A movie scene execution token that stores a specific transform, and an operand

Constructor & Destructor Documentation

◆ FParticleTrackExecutionToken()

FParticleTrackExecutionToken::FParticleTrackExecutionToken ( EParticleKey  InParticleKey)
inline

Member Function Documentation

◆ Execute()

virtual void FParticleTrackExecutionToken::Execute ( const FMovieSceneContext Context,
const FMovieSceneEvaluationOperand Operand,
FPersistentEvaluationData PersistentData,
IMovieScenePlayer Player 
)
inlineoverridevirtual

Execute this token, operating on all objects referenced by 'Operand'

Implements IMovieSceneExecutionToken.

Member Data Documentation

◆ KeyHandle

TOptional<FKeyHandle> FParticleTrackExecutionToken::KeyHandle

◆ ParticleKey

EParticleKey FParticleTrackExecutionToken::ParticleKey

The documentation for this struct was generated from the following file: