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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DrawElements.h>
Public Member Functions | |
| ~FSlateCachedFastPathRenderingData () | |
Public Attributes | |
| TArray< FSlateCachedClipState, TInlineAllocator< 1 > > | CachedClipStates |
| FSlateVertexArray | Vertices |
| FSlateIndexArray | Indices |
Note: FSlateDrawElement has been moved to DrawElementTypes.h Data holder for info used in cached renderbatches. Primarily clipping state, vertices and indices
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inline |
| TArray<FSlateCachedClipState, TInlineAllocator<1> > FSlateCachedFastPathRenderingData::CachedClipStates |
| FSlateIndexArray FSlateCachedFastPathRenderingData::Indices |
| FSlateVertexArray FSlateCachedFastPathRenderingData::Vertices |