UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateCachedFastPathRenderingData Struct Reference

#include <DrawElements.h>

Public Member Functions

 ~FSlateCachedFastPathRenderingData ()
 

Public Attributes

TArray< FSlateCachedClipState, TInlineAllocator< 1 > > CachedClipStates
 
FSlateVertexArray Vertices
 
FSlateIndexArray Indices
 

Detailed Description

Note: FSlateDrawElement has been moved to DrawElementTypes.h Data holder for info used in cached renderbatches. Primarily clipping state, vertices and indices

Constructor & Destructor Documentation

◆ ~FSlateCachedFastPathRenderingData()

FSlateCachedFastPathRenderingData::~FSlateCachedFastPathRenderingData ( )
inline

Member Data Documentation

◆ CachedClipStates

TArray<FSlateCachedClipState, TInlineAllocator<1> > FSlateCachedFastPathRenderingData::CachedClipStates

◆ Indices

FSlateIndexArray FSlateCachedFastPathRenderingData::Indices

◆ Vertices

FSlateVertexArray FSlateCachedFastPathRenderingData::Vertices

The documentation for this struct was generated from the following file: