![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <PostProcessStreamingAccuracyLegend.h>
Public Attributes | |
| FScreenPassRenderTarget | OverrideOutput |
| FScreenPassTexture | SceneColor |
| TArrayView< const FLinearColor > | Colors |
| TArrayView<const FLinearColor> FStreamingAccuracyLegendInputs::Colors |
| FScreenPassRenderTarget FStreamingAccuracyLegendInputs::OverrideOutput |
| FScreenPassTexture FStreamingAccuracyLegendInputs::SceneColor |