UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PostProcessStreamingAccuracyLegend.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "ScreenPass.h"
6
13
FScreenPassTexture AddStreamingAccuracyLegendPass(FRDGBuilder &GraphBuilder, const FViewInfo &View, const FStreamingAccuracyLegendInputs &Inputs)
Definition PostProcessStreamingAccuracyLegend.cpp:34
Definition RenderGraphBuilder.h:49
Definition SceneRendering.h:1132
Definition ArrayView.h:139
Definition ScreenPass.h:83
Definition ScreenPass.h:41
Definition PostProcessStreamingAccuracyLegend.h:8
FScreenPassRenderTarget OverrideOutput
Definition PostProcessStreamingAccuracyLegend.h:9
TArrayView< const FLinearColor > Colors
Definition PostProcessStreamingAccuracyLegend.h:11
FScreenPassTexture SceneColor
Definition PostProcessStreamingAccuracyLegend.h:10