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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LumenVisualize.h>
| FRDGTextureRef FVisualizeLumenSceneInputs::ColorGradingTexture = nullptr |
| FRDGBufferRef FVisualizeLumenSceneInputs::EyeAdaptationBuffer = nullptr |
| FScreenPassRenderTarget FVisualizeLumenSceneInputs::OverrideOutput |
| FScreenPassTexture FVisualizeLumenSceneInputs::SceneColor |
| FScreenPassTexture FVisualizeLumenSceneInputs::SceneDepth |
| FSceneTextureShaderParameters FVisualizeLumenSceneInputs::SceneTextures |