UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVisualizeLumenSceneInputs Struct Reference

#include <LumenVisualize.h>

Public Attributes

FScreenPassRenderTarget OverrideOutput
 
FScreenPassTexture SceneColor
 
FScreenPassTexture SceneDepth
 
FRDGTextureRef ColorGradingTexture = nullptr
 
FRDGBufferRef EyeAdaptationBuffer = nullptr
 
FSceneTextureShaderParameters SceneTextures
 

Member Data Documentation

◆ ColorGradingTexture

FRDGTextureRef FVisualizeLumenSceneInputs::ColorGradingTexture = nullptr

◆ EyeAdaptationBuffer

FRDGBufferRef FVisualizeLumenSceneInputs::EyeAdaptationBuffer = nullptr

◆ OverrideOutput

FScreenPassRenderTarget FVisualizeLumenSceneInputs::OverrideOutput

◆ SceneColor

FScreenPassTexture FVisualizeLumenSceneInputs::SceneColor

◆ SceneDepth

FScreenPassTexture FVisualizeLumenSceneInputs::SceneDepth

◆ SceneTextures

FSceneTextureShaderParameters FVisualizeLumenSceneInputs::SceneTextures

The documentation for this struct was generated from the following file: