UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVisualizeVirtualTextureInputs Struct Reference

#include <PostProcessVisualizeVirtualTexture.h>

Public Attributes

FScreenPassRenderTarget OverrideOutput
 
FScreenPassTexture SceneColor
 
FRDGBufferRef DebugBuffer
 
FName ModeName
 
TArrayView< const FLinearColorColors
 

Member Data Documentation

◆ Colors

TArrayView<const FLinearColor> FVisualizeVirtualTextureInputs::Colors

◆ DebugBuffer

FRDGBufferRef FVisualizeVirtualTextureInputs::DebugBuffer

◆ ModeName

FName FVisualizeVirtualTextureInputs::ModeName

◆ OverrideOutput

FScreenPassRenderTarget FVisualizeVirtualTextureInputs::OverrideOutput

◆ SceneColor

FScreenPassTexture FVisualizeVirtualTextureInputs::SceneColor

The documentation for this struct was generated from the following file: