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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PostProcessVisualizeVirtualTexture.h>
Public Attributes | |
| FScreenPassRenderTarget | OverrideOutput |
| FScreenPassTexture | SceneColor |
| FRDGBufferRef | DebugBuffer |
| FName | ModeName |
| TArrayView< const FLinearColor > | Colors |
| TArrayView<const FLinearColor> FVisualizeVirtualTextureInputs::Colors |
| FRDGBufferRef FVisualizeVirtualTextureInputs::DebugBuffer |
| FName FVisualizeVirtualTextureInputs::ModeName |
| FScreenPassRenderTarget FVisualizeVirtualTextureInputs::OverrideOutput |
| FScreenPassTexture FVisualizeVirtualTextureInputs::SceneColor |