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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <WorldPartitionStreamingPolicy.h>
Public Member Functions | |
| void | Reset () |
| void | CopyFrom (const FWorldPartitionUpdateStreamingCurrentState &InCurrentState) |
Public Attributes | |
| TArray< FWorldPartitionStreamingSource > | StreamingSources |
| TSet< TObjectPtr< const UWorldPartitionRuntimeCell > > | LoadedCells |
| FActivatedCells | ActivatedCells |
| void FWorldPartitionUpdateStreamingCurrentState::CopyFrom | ( | const FWorldPartitionUpdateStreamingCurrentState & | InCurrentState | ) |
| void FWorldPartitionUpdateStreamingCurrentState::Reset | ( | ) |
| FActivatedCells FWorldPartitionUpdateStreamingCurrentState::ActivatedCells |
| TSet<TObjectPtr<const UWorldPartitionRuntimeCell> > FWorldPartitionUpdateStreamingCurrentState::LoadedCells |
| TArray<FWorldPartitionStreamingSource> FWorldPartitionUpdateStreamingCurrentState::StreamingSources |