UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IESAtlas::FIESTextureManager Struct Reference
+ Inheritance diagram for IESAtlas::FIESTextureManager:

Public Member Functions

 FIESTextureManager ()
 
virtual void ReleaseRHI ()
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual void InitRHI (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Public Attributes

TRefCountPtr< IPooledRenderTargetAtlasTexture = nullptr
 
TArray< FAtlasSlotSlots
 
TQueue< uint32FreeSlots
 
TQueue< uint32FreeSlices
 
uint32 RequestedSliceCountWhenTextureAllocated = 0
 
bool bHasPendingAdds = false
 
bool bHasPendingRefreshes = false
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 

Constructor & Destructor Documentation

◆ FIESTextureManager()

IESAtlas::FIESTextureManager::FIESTextureManager ( )
inline

Member Function Documentation

◆ ReleaseRHI()

virtual void IESAtlas::FIESTextureManager::ReleaseRHI ( )
inlinevirtual

Releases the RHI resources used by this resource. Called when leaving the state where both the resource and the RHI have been initialized. This is only called by the rendering thread.

Reimplemented from FRenderResource.

Member Data Documentation

◆ AtlasTexture

TRefCountPtr<IPooledRenderTarget> IESAtlas::FIESTextureManager::AtlasTexture = nullptr

◆ bHasPendingAdds

bool IESAtlas::FIESTextureManager::bHasPendingAdds = false

◆ bHasPendingRefreshes

bool IESAtlas::FIESTextureManager::bHasPendingRefreshes = false

◆ FreeSlices

TQueue<uint32> IESAtlas::FIESTextureManager::FreeSlices

◆ FreeSlots

TQueue<uint32> IESAtlas::FIESTextureManager::FreeSlots

◆ RequestedSliceCountWhenTextureAllocated

uint32 IESAtlas::FIESTextureManager::RequestedSliceCountWhenTextureAllocated = 0

◆ Slots

TArray<FAtlasSlot> IESAtlas::FIESTextureManager::Slots

The documentation for this struct was generated from the following file: