UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ITypedUMGListView< ItemType >::FTileViewConstructArgs Struct Reference

#include <ListViewBase.h>

+ Inheritance diagram for ITypedUMGListView< ItemType >::FTileViewConstructArgs:

Public Attributes

EListItemAlignment TileAlignment = EListItemAlignment::EvenlyDistributed
 
TAttribute< floatEntryHeight
 
TAttribute< floatEntryWidth
 
bool bWrapDirectionalNavigation = false
 
const FScrollBarStyleScrollBarStyle = &FUMGCoreStyle::Get().GetWidgetStyle<FScrollBarStyle>("ScrollBar")
 
EVisibility ScrollbarDisabledVisibility = EVisibility::Collapsed
 
- Public Attributes inherited from ITypedUMGListView< ItemType >::FListViewConstructArgs
bool bAllowFocus = true
 
ESelectionMode::Type SelectionMode = ESelectionMode::Single
 
bool bClearSelectionOnClick = false
 
EConsumeMouseWheel ConsumeMouseWheel = EConsumeMouseWheel::WhenScrollingPossible
 
bool bReturnFocusToSelection = false
 
bool bClearScrollVelocityOnSelection = true
 
EOrientation Orientation = Orient_Vertical
 
EScrollIntoViewAlignment ScrollIntoViewAlignment = EScrollIntoViewAlignment::CenterAligned
 
const FTableViewStyleListViewStyle = &FUMGCoreStyle::Get().GetWidgetStyle<FTableViewStyle>("ListView")
 
const FScrollBarStyleScrollBarStyle = &FUMGCoreStyle::Get().GetWidgetStyle<FScrollBarStyle>("ScrollBar")
 
const FScrollBoxStyleShadowBoxStyle = &FUMGCoreStyle::Get().GetWidgetStyle<FScrollBoxStyle>("ScrollBox")
 
bool bEnableShadowBoxStyle = false
 
FMargin ScrollBarPadding = FMargin(0.0f)
 
bool bPreventThrottling = false
 

Member Data Documentation

◆ bWrapDirectionalNavigation

template<typename ItemType >
bool ITypedUMGListView< ItemType >::FTileViewConstructArgs::bWrapDirectionalNavigation = false

◆ EntryHeight

template<typename ItemType >
TAttribute<float> ITypedUMGListView< ItemType >::FTileViewConstructArgs::EntryHeight

◆ EntryWidth

template<typename ItemType >
TAttribute<float> ITypedUMGListView< ItemType >::FTileViewConstructArgs::EntryWidth

◆ ScrollbarDisabledVisibility

template<typename ItemType >
EVisibility ITypedUMGListView< ItemType >::FTileViewConstructArgs::ScrollbarDisabledVisibility = EVisibility::Collapsed

◆ ScrollBarStyle

template<typename ItemType >
const FScrollBarStyle* ITypedUMGListView< ItemType >::FTileViewConstructArgs::ScrollBarStyle = &FUMGCoreStyle::Get().GetWidgetStyle<FScrollBarStyle>("ScrollBar")

◆ TileAlignment

template<typename ItemType >
EListItemAlignment ITypedUMGListView< ItemType >::FTileViewConstructArgs::TileAlignment = EListItemAlignment::EvenlyDistributed

The documentation for this struct was generated from the following file: