UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FAdditiveAndOverridesTask Struct Reference

Public Member Functions

void ForEachAllocation (FEntityAllocationIteratorItem InItem, TRead< FMovieSceneBlendChannelID > BlendIDs, TRead< int32 > BlendingOrder, TReadOptional< double > EasingAndWeightResults) const
 

Public Attributes

TSortedMap< FComponentTypeID, FAdditiveAndOverrideBuffer > * AccumulationBuffers
 

Detailed Description

Task to gather all of the additives and overrides that need to get blended in order.

Only used by entities with the specified blending order.

Member Function Documentation

◆ ForEachAllocation()

void UE::MovieScene::FAdditiveAndOverridesTask::ForEachAllocation ( FEntityAllocationIteratorItem  InItem,
TRead< FMovieSceneBlendChannelID BlendIDs,
TRead< int32 BlendingOrder,
TReadOptional< double EasingAndWeightResults 
) const
inline

Member Data Documentation

◆ AccumulationBuffers

TSortedMap<FComponentTypeID, FAdditiveAndOverrideBuffer>* UE::MovieScene::FAdditiveAndOverridesTask::AccumulationBuffers

The documentation for this struct was generated from the following file: