UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FGatherTransformOriginsFromSubscenes Struct Reference

Public Member Functions

void ForEachAllocation (const FEntityAllocation *Allocation, TRead< FRootInstanceHandle > RootInstances, TRead< FMovieSceneSequenceID > SequenceIDs, TReadOptional< double > LocationX, TReadOptional< double > LocationY, TReadOptional< double > LocationZ, TReadOptional< double > RotationX, TReadOptional< double > RotationY, TReadOptional< double > RotationZ) const
 
void PostTask ()
 

Public Attributes

TArray< FInstanceToParentPair > * InstanceHandleToParentHandle
 
TSparseArray< FTransform > * TransformOriginsByInstanceID
 
const FInstanceRegistryInstanceRegistry
 

Member Function Documentation

◆ ForEachAllocation()

void UE::MovieScene::FGatherTransformOriginsFromSubscenes::ForEachAllocation ( const FEntityAllocation Allocation,
TRead< FRootInstanceHandle RootInstances,
TRead< FMovieSceneSequenceID SequenceIDs,
TReadOptional< double LocationX,
TReadOptional< double LocationY,
TReadOptional< double LocationZ,
TReadOptional< double RotationX,
TReadOptional< double RotationY,
TReadOptional< double RotationZ 
) const
inline

◆ PostTask()

void UE::MovieScene::FGatherTransformOriginsFromSubscenes::PostTask ( )
inline

Member Data Documentation

◆ InstanceHandleToParentHandle

TArray<FInstanceToParentPair>* UE::MovieScene::FGatherTransformOriginsFromSubscenes::InstanceHandleToParentHandle

◆ InstanceRegistry

const FInstanceRegistry* UE::MovieScene::FGatherTransformOriginsFromSubscenes::InstanceRegistry

◆ TransformOriginsByInstanceID

TSparseArray<FTransform>* UE::MovieScene::FGatherTransformOriginsFromSubscenes::TransformOriginsByInstanceID

The documentation for this struct was generated from the following file: