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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneEntityFactoryTemplates.h>
Inheritance diagram for UE::MovieScene::FObjectFactoryBatch:Public Member Functions | |
| void | Add (int32 EntityIndex, UObject *BoundObject) |
| virtual void | GenerateDerivedType (FComponentMask &OutNewEntityType) override |
| virtual void | InitializeAllocation (UMovieSceneEntitySystemLinker *Linker, const FComponentMask &ParentType, const FComponentMask &ChildType, const FEntityAllocation *ParentAllocation, TArrayView< const int32 > ParentAllocationOffsets, const FEntityRange &InChildEntityRange) override |
| virtual void | PostInitialize (UMovieSceneEntitySystemLinker *InLinker) override |
Public Member Functions inherited from UE::MovieScene::FChildEntityFactory | |
| virtual | ~FChildEntityFactory () |
| int32 | Num () const |
| int32 | GetCurrentIndex () const |
| void | Apply (UMovieSceneEntitySystemLinker *Linker, FEntityAllocationProxy ParentAllocationProxy) |
| void | Add (int32 EntityIndex) |
Public Attributes | |
| TMap< TTuple< UObject *, FMovieSceneEntityID >, FMovieSceneEntityID > * | StaleEntitiesToPreserve |
Additional Inherited Members | |
Protected Attributes inherited from UE::MovieScene::FChildEntityFactory | |
| TArrayView< const int32 > | CurrentEntityOffsets |
| TArray< int32 > | ParentEntityOffsets |
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overridevirtual |
Reimplemented from UE::MovieScene::FChildEntityFactory.
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overridevirtual |
Reimplemented from UE::MovieScene::FChildEntityFactory.
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overridevirtual |
Reimplemented from UE::MovieScene::FChildEntityFactory.
| TMap<TTuple<UObject*, FMovieSceneEntityID>, FMovieSceneEntityID>* UE::MovieScene::FObjectFactoryBatch::StaleEntitiesToPreserve |