#include <MovieSceneSequenceVisitor.h>
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| virtual | ~ISequenceVisitor () |
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| virtual void | VisitObjectBinding (const FMovieSceneBinding &, const FSubSequenceSpace &LocalSpace) |
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| virtual void | VisitTrack (UMovieSceneTrack *, const FGuid &, const FSubSequenceSpace &LocalSpace) |
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| virtual void | VisitSection (UMovieSceneTrack *, UMovieSceneSection *, const FGuid &, const FSubSequenceSpace &LocalSpace) |
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| virtual void | VisitSubSequence (UMovieSceneSequence *, const FGuid &, const FSubSequenceSpace &LocalSpace) |
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| virtual void | VisitStartSubSequence (UMovieSceneSubSection *, const FGuid &, const FSubSequenceSpace &LocalSpace) |
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| virtual void | VisitEndSubSequence (UMovieSceneSubSection *, const FGuid &, const FSubSequenceSpace &LocalSpace) |
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◆ ~ISequenceVisitor()
| virtual UE::MovieScene::ISequenceVisitor::~ISequenceVisitor |
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inlinevirtual |
◆ VisitEndSubSequence()
◆ VisitObjectBinding()
◆ VisitSection()
◆ VisitStartSubSequence()
◆ VisitSubSequence()
◆ VisitTrack()
The documentation for this struct was generated from the following file: