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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for UE::MovieScene::TOverlappingCustomPrimitiveDataHandler< Mixin >:Public Member Functions | |
| TOverlappingCustomPrimitiveDataHandler (UMovieSceneCustomPrimitiveDataSystem *InSystem) | |
| void | InitializeOutput (FObjectKey BoundObject, FName ParameterName, TArrayView< const FMovieSceneEntityID > Inputs, FAnimatedCustomPrimitiveDataInfo *Output, FEntityOutputAggregate Aggregate) |
| void | UpdateOutput (FObjectKey BoundObject, FName ParameterName, TArrayView< const FMovieSceneEntityID > Inputs, FAnimatedCustomPrimitiveDataInfo *Output, FEntityOutputAggregate Aggregate) |
| void | DestroyOutput (FObjectKey BoundObject, FName ParameterName, FAnimatedCustomPrimitiveDataInfo *Output, FEntityOutputAggregate Aggregate) |
Public Attributes | |
| UMovieSceneEntitySystemLinker * | Linker |
| UMovieSceneCustomPrimitiveDataSystem * | System |
Handler that manages creation of blend outputs where there are multiple contributors for the same material parameter
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| UMovieSceneEntitySystemLinker* UE::MovieScene::TOverlappingCustomPrimitiveDataHandler< Mixin >::Linker |
| UMovieSceneCustomPrimitiveDataSystem* UE::MovieScene::TOverlappingCustomPrimitiveDataHandler< Mixin >::System |