10#include "AITask_MoveTo.generated.h"
40 UFUNCTION(BlueprintCallable, Category =
"AI|Tasks", meta = (AdvancedDisplay =
"AcceptanceRadius,StopOnOverlap,AcceptPartialPath,bUsePathfinding,bUseContinuousGoalTracking,ProjectGoalOnNavigation,RequireNavigableEndLocation", DefaultToSelf =
"Controller", BlueprintInternalUseOnly =
"TRUE", DisplayName =
"Move To Location or Actor"))
51 AIMODULE_API void SetContinuousGoalTracking(
bool bEnable);
84 uint8 bUseContinuousTracking : 1;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_MULTICAST_DELEGATE_TwoParams(DelegateName, Param1Type, Param2Type)
Definition DelegateCombinations.h:58
#define DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(DelegateName, Param1Type, Param1Name, Param2Type, Param2Name)
Definition DelegateCombinations.h:62
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition AIController.h:91
FName Tag const
Definition Actor.h:3810
Definition IDelegateInstance.h:14
Definition UObjectGlobals.h:1292
Definition EnumAsByte.h:22
Definition AITask_MoveTo.h:19
FMoveTaskFinishedSignature OnMoveTaskFinished
Definition AITask_MoveTo.h:53
bool WasMovePartial() const
Definition AITask_MoveTo.h:33
EPathFollowingResult::Type GetMoveResult() const
Definition AITask_MoveTo.h:31
bool WasMoveSuccessful() const
Definition AITask_MoveTo.h:32
Definition NavigationTypes.h:337
Definition AIController.h:35
Type
Definition PathFollowingComponent.h:56
@ Success
Definition PathFollowingComponent.h:58
@ false
Definition radaudio_common.h:23
Definition NavigationData.h:87
Definition PathFollowingComponent.h:122
Definition TimerHandle.h:12