31 UPROPERTY(EditAnywhere, Category = Settings)
34 UPROPERTY(EditAnywhere, Category = Settings)
37 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings, meta = (PinShownByDefault))
38 bool bCopyTranslation;
40 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings, meta = (PinShownByDefault))
43 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings, meta = (PinShownByDefault))
46 UPROPERTY(EditAnywhere, Category = Settings)
49 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings, meta = (PinHiddenByDefault))
50 float TranslationMultiplier;
52 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings, meta = (PinHiddenByDefault))
53 float RotationMultiplier;
55 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings, meta = (PinHiddenByDefault))
56 float ScaleMultiplier;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition AnimNodeBase.h:600