UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Character.cpp File Reference

Namespaces

namespace  CharacterCVars
 
namespace  MovementBaseUtility
 

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogCharacter, Log, All)
 
 DECLARE_CYCLE_STAT (TEXT("Char OnNetUpdateSimulatedPosition"), STAT_CharacterOnNetUpdateSimulatedPosition, STATGROUP_Character)
 
ENGINE_API bool MovementBaseUtility::IsDynamicBase (const UPrimitiveComponent *MovementBase)
 
ENGINE_API bool MovementBaseUtility::IsSimulatedBase (const UPrimitiveComponent *MovementBase)
 
ENGINE_API void MovementBaseUtility::AddTickDependency (FTickFunction &BasedObjectTick, UPrimitiveComponent *NewBase)
 
ENGINE_API void MovementBaseUtility::RemoveTickDependency (FTickFunction &BasedObjectTick, UPrimitiveComponent *OldBase)
 
ENGINE_API FVector MovementBaseUtility::GetMovementBaseVelocity (const UPrimitiveComponent *MovementBase, const FName BoneName)
 
ENGINE_API FVector MovementBaseUtility::GetMovementBaseTangentialVelocity (const UPrimitiveComponent *MovementBase, const FName BoneName, const FVector &WorldLocation)
 
ENGINE_API bool MovementBaseUtility::GetMovementBaseTransform (const UPrimitiveComponent *MovementBase, const FName BoneName, FVector &OutLocation, FQuat &OutQuat)
 
ENGINE_API bool MovementBaseUtility::TransformLocationToWorld (const UPrimitiveComponent *MovementBase, const FName BoneName, const FVector &LocalLocation, FVector &OutLocationWorldSpace)
 
ENGINE_API bool MovementBaseUtility::TransformLocationToLocal (const UPrimitiveComponent *MovementBase, const FName BoneName, const FVector &WorldSpaceLocation, FVector &OutLocalLocation)
 
ENGINE_API bool MovementBaseUtility::TransformDirectionToWorld (const UPrimitiveComponent *MovementBase, const FName BoneName, const FVector &LocalDirection, FVector &OutDirectionWorldSpace)
 
ENGINE_API bool MovementBaseUtility::TransformDirectionToLocal (const UPrimitiveComponent *MovementBase, const FName BoneName, const FVector &WorldSpaceDirection, FVector &OutLocalDirection)
 

Function Documentation

◆ DECLARE_CYCLE_STAT()

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogCharacter  ,
Log  ,
All   
)