UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CollisionDebugDrawing.h File Reference
#include "CoreMinimal.h"
#include "EngineDefines.h"
#include "PhysicsPublic.h"

Go to the source code of this file.

Namespaces

namespace  Chaos
 

Functions

void DrawGeomOverlaps (const UWorld *InWorld, const Chaos::FImplicitObject &Geom, const FTransform &GeomPose, TArray< struct FOverlapResult > &Overlaps, float Lifetime)
 
void DrawGeomSweeps (const UWorld *InWorld, const FVector &Start, const FVector &End, const Chaos::FImplicitObject &Geom, const FQuat &Rotation, const TArray< FHitResult > &Hits, float Lifetime)
 

Function Documentation

◆ DrawGeomOverlaps()

void DrawGeomOverlaps ( const UWorld InWorld,
const Chaos::FImplicitObject Geom,
const FTransform GeomPose,
TArray< struct FOverlapResult > &  Overlaps,
float  Lifetime 
)

◆ DrawGeomSweeps()

void DrawGeomSweeps ( const UWorld InWorld,
const FVector Start,
const FVector End,
const Chaos::FImplicitObject Geom,
const FQuat Rotation,
const TArray< FHitResult > &  Hits,
float  Lifetime 
)