UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CollisionFilterData.h File Reference

Go to the source code of this file.

Classes

struct  FCollisionFilterData
 
struct  Chaos::Filter::FInstanceData
 
struct  Chaos::Filter::FShapeFilterData
 
struct  Chaos::Filter::FQueryFilterData
 
struct  Chaos::Filter::FCombinedShapeFilterData
 
class  Chaos::Filter::FShapeFilterBuilder
 
class  Chaos::Filter::FQueryFilterBuilder
 

Namespaces

namespace  Chaos
 
namespace  Chaos::Filter
 

Enumerations

enum class  Chaos::EFilterFlags : uint8 {
  Chaos::None = 0b00000000 , Chaos::SimpleCollision = 0b00000001 , Chaos::ComplexCollision = 0b00000010 , Chaos::CCD = 0b00000100 ,
  Chaos::ContactNotify = 0b00001000 , Chaos::StaticShape = 0b00010000 , Chaos::ModifyContacts = 0b00100000 , Chaos::KinematicKinematicPairs = 0b01000000 ,
  Chaos::All = 0xFF
}
 

Functions

 Chaos::ENUM_CLASS_FLAGS (EFilterFlags)
 
const TCHARChaos::LexToString (EFilterFlags FilterFlag)
 
Chaos::FChaosArchiveoperator<< (Chaos::FChaosArchive &Ar, FCollisionFilterData &Filter)
 

Function Documentation

◆ operator<<()

Chaos::FChaosArchive & operator<< ( Chaos::FChaosArchive Ar,
FCollisionFilterData Filter 
)
inline